Chambering, on the other hand, lets players block enemy attacks with attacks of their own, much like how Hollywood does their sword fights. Morphing, which is essentially a 'soft feint', works much like a normal feint a player can smoothly turn a swing into a stab and vice versa without the additional button press of a normal feint and, more importantly, the lack of a pause in animation means the odds of throwing off other players are higher. Instead of Chivalry's usual loop of swing, feint, block and counter, Mordhau lets its players counter enemy attacks with swings of their own and use mind games to their advantage by using Morphs or Chambers. Mordhau introduces two new mechanics that are sure to make every medieval fighting game enthusiast giggle. Tactics like camera dragging to accelerate or decelerate swings are still available in Mordhau, but it brings its own tools to the table for players to mess around with. The aesthetic of Mordhau's brutal battles is complemented by a well-rounded and interesting combat system that builds upon Chivalry's original mechanics. The game's take on how weapons function is a welcome tribute to realism and the old ways of combat. A longsword can be held in the titular mordhau grip to counter heavy armor, a halberd can be flipped around to use the other side of the blade for a different set of damage stats, and an axe can be gripped closer to the blade to enable faster swings at the cost of range. The combat doesn't just play great, it also feels great, and the plethora of character customization options the game presents you with gives you everything you need to make your warrior unique.Īlmost every weapon in the game can be used differently, featuring different stats that are more suited to different situations. Hitting enemies (or teammates) with melee results in a satisfying 'thwack' or loud thump depending on what armor the other guy is wearing. Every swing has a heft to it and the bigger the blade, the heavier the movement. Mordhau has received plenty of praise from critics and players all over the world due to its extremely satisfying melee combat and robust character creation system. Plenty of parallels can be drawn between the two games given that Mordhau was developed by Chivalry fans, but Triternion took everything that was good about Chivalry, slapped a fresh coat of paint on it, and cranked everything up to 11. Mordhau, made by the multinational video game developer Triternion, is an online multiplayer FPS game with a strong emphasis on melee combat and realistic fighting in the same vein as 2012's Chivalry: Medieval Warfare.
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